| |
A
lot is going on! |
13-02-2010 by Sph!nx |
|
|
|
|
First
I'd like to introduce our newest team member, smd_3d. He is a talented
coder and musician. You can expect some great things coming from him!
One of these things is QMIDI 3, a powerful midi music composer
and in the next few days more info will be presented. Soon we will have
public beta tests!
Origin,
our game engine is still in development but is making great progress and
the core of the engine is now completely done. The focus now lays on
creating all the game entities and even physics have been tested. We are
not sure how far the physics system will be implemented but things are
looking promising.
X Viewer is an application mostly designed as a support for
content development for Origin. It's a content viewer to view maps and
models without the need to implement them in the engine. It is designed
for our own team but it will be released publicly so other can benefit
from it too. More info on that soon!
Cheers!
|
|
| |
| |
Happy new year!! |
02-01-2010 by Sph!nx |
|
|
|
|
We
at DevEd wishes everyone a happy new year!! We also like to give thanks
for all the
great responses we got from the
Sven Co-op and
ModDb communities for
the release of Land of Legends!

|
|
| |
Land of Legends released! |
21-12-2009 by Hezus |
|
|
|
|
After
we've announced Land of Legends a year ago a lot of work has been done,
a lot of problems were solved and issues tackled and I'm proud to
announce that Land of Legends - Heroes of Loria has been released!

For
the sake of nogstalgia, I'd like to give you a quick tour through the
history of the MOD. It was Sph!nx and I, back in 2005, who started off
with "Chubbyland", a map for Sven Co-op. We created a lot of custom
content of which only a few fragments remain in Land of Legends today,
because we then took a step further to a larger concept of a map series.
This is where Goanna joined us and from 2007 and on the project started
to see some serious development. Scotsman joined us as our "sounds dude"
and helped testing our maps. In November 2008 the MOD went public and
January 2009 it hit ModDB. 2009 was a very engaging year, since Goanna
left and Katana joined us and we also took a 2 month break from
development, making all the difference. I'd like to thank all people
who've helped making Land of Legends what it is today.
Even though the Half-Life community isn't as big as it used to be, many
people stuck with us during the development and I would also like to
thank those people as well!
The
result of years of work lays before you now and I hope you're enjoying
it as much as we do! So head over to our downloads page and grab your
copy! While downloading, why not take a look at our
manual to find out about the
things that make Legends special!
If you like our project, please vote
for us in the
MODDB Mod of the Year award!
Thanks!
|
|
| |
Land of Legends is coming closer! |
11-12-2009 by Hezus |
|
|
|
|
Welcome
back to the Land of Legends update of December!
As the title says, Land of Legends is
close to release! We're currently running the last mile of our
development cycle and in this month's update, I would like to show you
some screenshots of the last two maps. Enjoy these brand new
screenshots!


As
a little extra, I've created a bonus map for some extra fun while
playing Land of Legends. In this arena, you'll face all monsters from
the lands of Loria in 15 thrilling waves. That magic staff will surely
come in handy!

Because
December traditionally is a really busy month, I wouldn't dare to give
you an official release date, but to our faithful watchers: Make sure
you check this page regulary ;). In case anyone is hungry for more new
Legends material, then please check out our restyled
website!
Thanks for reading!
|
|
| |
| |
Land of
Legends Enhancements |
07-11-2009 by Hezus |
|
|
|
|
Welcome back to
another update of Land of Legends!
In this month's update I would like to show our fans a few ways how we
have been improving Land of Legends. I've taken a look at our Media page
and realised how terribly outdated our screenshots are. While I would
just love to throw them all out and start with a fresh batch of new
screenshots, they also show pretty well how the mod has flourished over
the past years.
First
off, creating custom content has always been the goal of this mod since
it started. We wanted to make something unique, something the regular
Half-Life content couldn't offer. We started with the most important
content, which are models and textures. More and more we've discovered
how much content could be changed, like skies, HUD, sounds and gameplay.
This first screenshot shows the improvements we've made to the
environment and the overall experience of the surroundings. More NPCs,
more interactive elements and a richer world will contribute to a better
gaming experience.

Secondly,
there have been a lot of visual adjustments. As you can see from the
screenshot below, we've used better lighting techniques to bring our
world to life. Half-Life's Goldsource engine is old and all effects are
static, which means there is a limit to how well maps can look. By using
visual tricks and clever use of the engine resources, we're boosting the
maps to a new level. We are aware that its also possible to fake bump
mapping effects and use detail textures, which will make the maps look
even nicer, but most of our maps are on the brink of hitting the engine
limits as they are, so sadly enough, that will not be an option for us.

Lastly,
we've added a lot of environment sounds and dynamic elements that you
can't see from screenshots, but those also contribute to the overall
experience, making Land of Legends the colourful world we wanted it to
be.
As you can see I've taken some time to
update
our ModDB page. I hope you all like it! Thanks for reading!
|
|
| |
| |
Land of
Legends is back |
01-10-2009 by Hezus |
|
|
|
|
Welcome
back to the Land of Legends news update!
In July we've announced a development
break for the Land of Legends mod. We've pretty much enjoyed our time in
the sun this summer and in September we got the team back together to
discuss the course of the mod.
Even though the break gave us some
creative impulses, the Half-Life (Gold-Source) engine is too limited to
reach what we want to create; a big world with a lot of options. That's
why we are currently experimenting with our own engine! We are still
very much interested in making Legends, so the decision has been made to
make a cut in the Half-Life version and continue the story in our own
engine. This is a classis win-win situation, because in the new engine
we get to create what we want and by making the cut we'll boost the
development status up to 90%, which gives you the chance to play this
sooner. All content made for maps which are going to be cut, will be
integrated in the existing maps so they will also be richer and have
more variation. After the cut Land of Legends will still have a decent
size of 11 maps, so that's not all that bad.
We don't have that much new stuff to
show, since the last maps are still in pretty early stages, but here are
some shots, that will hint which direction the last map will have ;)
Thanks for tuning in with
us and we'll try to update on a monthly basis again from now on!
|
|
| |
| |
End of
summer break... A lot is going on! |
03-09-2009 by Sph!nx |
|
|
|
|
We hope everybody had a nice summer
and is now well rested to return to 'normal' duties again! :P We here at
DevEd are, and so the Legends crew is back at work on new maps and
content! There isn't much I can say about it yet, so stay tuned!
As you can see, We've got us a new site
and forum! You can't see the boards initialy, you have to register
yourself an account, but we welcome you to do so!
More progress has been made on the
DevEd 3D engine! It has been renamed to 'Origin' and is recoded, again,
with an improved map- and entities loading code. The first internal
alpha has been released!
|
|
| |
| |
Land of Legends
Development Pause |
08-07-2009 by Hezus |
|
|
|
|
Welcome to another update of Land
of Legends.As some of you might
have noticed, we missed the monthly update in June. While we used to
update on a regular basis, the development has been slow lately. This
has various reasons and I strongly believe our (faithful) Watchers
should know what's currently going on within the team.
We've decided to pause the development
of Land of Legends for the summer months of July and August. Most of the
development has been done by me and Katana and we both had the feeling,
that we've hit a rather annoying developers-block. The ideas and
inspiration isn't exactly flowing and the areas we designed were
starting to look bland. For the sake of the quality of the mod we've
decided to take a break and start working on other projects for a while
to get our inspiration for Legends back.
Next to that, I have a very busy
schedule this summer with lots of trips and traveling planned, which
doesn't really leave any room for development. Besides, summer is meant
to be spend outside in the sun ;)
Don't worry, the mod is not death and
will surely continue it's development in September, when the amount of
free time has increased, the weather is rainy and the money has ran out
to spend on travelling :)
Have a good summer and I'm hoping
to see you all back here in 2 months!
|
|
| |
| |
DevEd 3D Update |
30-06-2009 by Sph!nx |
|
|
|
|
We've overcome a major obstacle
with our game engine, DevEd 3D! We've had some problems giving the
individual entities their own actions. With the help of some good people
we managed to get it working!

The entity is presented as
a gem, that the player ball can pickup and adds points to the score.
This is just a simple setup for the base engine.
We've now reached a
point where we can really start to work on a real game. The team has
started creating a concept but I can't say much about that because
everything is still open to change.
Engine development will
from now on be in theme of the next game project and the base engine,
DevEd 3D, will be developed further side by side, with simple template,
or placeholder, entities for future projects.
Thanks and keep an eye on
this site for more news!
|
|
| |
| |
Development Centre
Launched! |
29-05-2009 by Sph!nx |
|
|
|
|
The
Development Centre has launched! It's a WIKI like database site that
will be a growing guide into the world of game modding and (independent)
game design.It is still a bit
empty but that will change. Our team will gradually add tutorials and
other resources and everybody is free to
register and contribute to the Development Centre as well!
|
|
| |
| |
Land of Legends Media
Update |
18-05-2009 by Hezus |
|
|
|
|
Welcome to the monthly update of
Land of Legends! In last months update I asked for a mapper to help me
fill the gap, which was left after Goanna quit the development of the
mod. My call was answered and I received some promising applications
from which I picked two people for the job: Butt_Kicker and Katana (both
from Lithuania) joined the team and are now working on new maps for
Legends. Here are some screenshots Katana sent me earlier:

In addition to that, I’ve put together
a
video of the cinematic intro sequence you’ll see once you start
playing Land of Legends, explaining some of the background storyline.
For more information and captions (in case you have trouble reading them
from the small screen) please check the video’s
description.
In other news, Sven Co-op
released 2 hotfixes to fix several bugs from 4.0B. This is interesting
for us, since Land of Legends uses Sven Co-op's code as a base. Once all
bugs have been fixed, we’ll switch over to 4.0, so we can use features
like reviving and fog, making Land of Legends even more enjoyable!
Thanks for all support so far and ‘till
next months update!
|
|
| |
| |
Website Launches! |
10-05-2009 by Sph!nx |
|
|
|
|
Yay! Our new home
is here!

Well, it took some time, but
here it is! These pages will be updated on all of DevEd's official
projects and other endeavors!
There is still enough tweaking to be done and a lot more content
will be added over time!
As you prolly have noticed, we have
our own (professional) hosting now too! This gives us a position to
offer individual hosting and such to our members!
Please, take a look around!
Do note, that the site is still
under construction and being worked on!
Some other news, we now also
have a
MOD Database profile! So, if you haven't already, go to
MODDB, register
yourself and put us in your watchlist!
|
|
| |
|